Marjon Cajocon

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Notes on building board-game engines — how the neural networks work, and how strength is actually measured.

Marjon Cajocon

Software engineer · Talibon, Bohol, Philippines

I build game engines in C and the apps that ship them. Seven board-game engines, six of them running NNUE neural networks I trained myself, plus a from-scratch LLM engine written in dependency-free C.

Developer
MMC Solo Dev — the name my apps ship under on Google Play and the Microsoft Store
Primary
C — engines, evaluation, search, the LLM stack
Then
Go · Flutter (Dart) · Python · TypeScript / JavaScript
Certification
EDP Specialist — Civil Service, rated 94.65% (80% to pass)
Published
Six apps on the Microsoft Store, five on Google Play
Contact
marjoncajocon08@gmail.com
Code
github.com/marjoncajocon